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Soundcraft ghost 32 channel
Soundcraft ghost 32 channel












soundcraft ghost 32 channel

I'm working on it for 3 months, and after having had the opportunity to work on REAL Studio consoles (Sony, Amek, Trident, Lafont) ben frankly I'm disappointed. In terms of eq I'm Strongly believes either, fo that they grow to be truly effective and suddenly is twisted slightly the original signal. Okay so I am rather disappointed, after the test was decid preamps use only external preamps (LA Audio Nagra) I currently recording a top album (on a tascman HD24 24 tracks on DD)įor features plenty to do, lots of tracks, lots of items. Quite full, with 8, mute automation, 4-band eq I believe, two parametric bands. Rather imposing studio table 32 channels 24 channels + extensionĬ is a combination of split and in-line (a switch on each slice to move from between the magneto returns) which allows two-way 56 times (!!) However, as with any board, that's one aspect that the user has to come to expect. The board has held up well only recently have the little gremlins that do some strange things with the LED's and dirty up the pots have started showing up. This is a great console and I was ecstatic that I was able to pick it up for such a great price. Fortunately, the power supply comes with a very long cable, so ideally it could be placed in another room. The board is very quiet in regards to hiss, but the power supply is a little noisy. This board is very quiet, and although a lot of people swear by outboard gear in the line of pre-amps and EQ, I've never felt the need to use such gear with this console. This is made even easier through the use of the well written operations manual.

#Soundcraft ghost 32 channel how to

Although such a large desk can appear daunting at first, once the user learns how to operate one channel, he or she understands virtually the entire board. It's very easy to get a great sound quickly out of this console. There is an optional meterbridge and a connection for an additional 24 channels, but I never have had the need to purchase either of these pieces of gear. The board has MIDI mute automation through stored scenes, can be synchronized through SMPTE time code, and also can control various multitrack recorders with the correct data cables. Nearly all of the connections are on top of the console towards the rear, rather than behind the mixer, making for easy access and patchwork. All 32 microphone inputs are XLR and have individual phantom power on each channel. Connections that can't be changed all have a trim to adapt to the level needs of your studio. The console mostly runs at +4 through 1/4” connections, but if the user opens the board and moves some jumpers it can be set to record at -10. There are direct outs for each of the main channels which can also be switch to 8 group outs. Channels A and B can be combined to mix up to 64 channels simultaneously. EQ can be disengaged on any channel (A or B) for recording or for comparison at any time. The A channels have parametric EQ with a variable Q, whereas the B channels have high and low band EQ, which can instead be switched to the main channels upon mixdown. The Soundcraft Ghost 32 has 32 A (main) channels with faders and 32 B (return) channels with knobs.














Soundcraft ghost 32 channel